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- ssssbbbbooooxxxxffff((((3333GGGG)))) ssssbbbbooooxxxxffff((((3333GGGG))))
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- NNNNAAAAMMMMEEEE
- ssssbbbbooooxxxxffff,,,, ssssbbbbooooxxxxffffiiii,,,, ssssbbbbooooxxxxffffssss - draw a filled screen-aligned rectangle
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- FFFFOOOORRRRTTTTRRRRAAAANNNN 77777777 SSSSPPPPEEEECCCCIIIIFFFFIIIICCCCAAAATTTTIIIIOOOONNNN
- ssssuuuubbbbrrrroooouuuuttttiiiinnnneeee ssssbbbbooooxxxxffff((((xxxx1111,,,, yyyy1111,,,, xxxx2222,,,, yyyy2222))))
- rrrreeeeaaaallll xxxx1111,,,, yyyy1111,,,, xxxx2222,,,, yyyy2222
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- ssssuuuubbbbrrrroooouuuuttttiiiinnnneeee ssssbbbbooooxxxxffffiiii((((xxxx1111,,,, yyyy1111,,,, xxxx2222,,,, yyyy2222))))
- iiiinnnntttteeeeggggeeeerrrr****4444 xxxx1111,,,, yyyy1111,,,, xxxx2222,,,, yyyy2222
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- ssssuuuubbbbrrrroooouuuuttttiiiinnnneeee ssssbbbbooooxxxxffffssss((((xxxx1111,,,, yyyy1111,,,, xxxx2222,,,, yyyy2222))))
- iiiinnnntttteeeeggggeeeerrrr****2222 xxxx1111,,,, yyyy1111,,,, xxxx2222,,,, yyyy2222
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- All of the above functions are functionally the same except for the type
- declarations of the parameters.
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- PPPPAAAARRRRAAAAMMMMEEEETTTTEEEERRRRSSSS
- _x_1 expects the _x coordinate of a corner of the filled box.
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- _y_1 expects the _y coordinate of a corner of the filled box.
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- _x_2 expects the _x coordinate of the opposite corner of the filled box.
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- _y_2 expects the _y coordinate of the opposite corner of the filled box.
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- DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN
- ssssbbbbooooxxxxffff draws a filled, two-dimensional, screen-aligned rectangle. The
- rectangle is drawn as a single polygon, and therefore inherits many
- properties that affect the drawing of polygons. These include the
- current color, writemask, fill pattern, and subpixel mode.
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- The sides of the rectangle will be parallel to the screen _x and _y axes.
- This rectangle cannot be rotated. The _z coordinate is set to zero.
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- When you use ssssbbbbooooxxxxffff, you must not use alpha blending, backfacing or
- frontfacing, depthcueing, fog, gouraud shading, lighting, polygon
- antialiasing, screen subdivision, stenciling, texture mapping, or z-
- buffering. ppppoooollllyyyymmmmoooo must be set to PYMFIL.
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- ssssbbbbooooxxxxffff may be faster than rrrreeeeccccttttffff on some machines. Use ssssbbbbooooxxxxffff when you need
- to draw a large number of screen-aligned rectangles.
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- After ssssbbbbooooxxxxffff executes, the graphics position is undefined.
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- SSSSEEEEEEEE AAAALLLLSSSSOOOO
- backfa, bgnpol, blendf, depthc, frontf, glcomp, lmbind, polymo, polysm,
- rectf, scrsub, setpat, shadem, stenci, subpix, texbin, zbuffe
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- NNNNOOOOTTTTEEEE
- By default ssssbbbbooooxxxxffff draws a polygon using the old-style scan conversion
- algorithm, rather than the point sampling algorithm used by bbbbggggnnnnppppoooollll and
- eeeennnnddddppppoooollll. Point sampling is prefered over old-style scan conversion
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- PPPPaaaaggggeeee 1111
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- ssssbbbbooooxxxxffff((((3333GGGG)))) ssssbbbbooooxxxxffff((((3333GGGG))))
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- because it has higher performance. Call ggggllllccccoooommmmpppp((((GGGGLLLLCCCCOOOOLLLLDDDD,,,,0000)))) to enable point
- sampling of polygons generated by ssssbbbbooooxxxxffff.
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- PPPPaaaaggggeeee 2222
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